An adventure they lead
The class lives a story that advances with their decisions. That keeps them taking part all year, not just in a one-off review.
If you miss turning your class into an adventure, Alquie continues it: a story your students lead, with a broad pool of mechanics and pedagogical backing. With a free plan to start today.
In June 2024, after its acquisition by HMH, Classcraft stopped operating. Thousands of teachers lost the tool that turned their classroom into a meaningful role-playing game. Alquie picks up that idea —and takes it further.
The class lives a story that advances with their decisions. That keeps them taking part all year, not just in a one-off review.
Built to include everyone —especially the ones who tune out—, not just the usual few.
Points, quizzes, arena, raidboss, treasure hunts, clans… variety that keeps every class interactive.
Each mechanic taps a neuroscience principle (anticipation, visible progress, safe failure). Not a gimmick: it’s evidence.
| Classcraft | Alquie | |
|---|---|---|
| Status today | Shut down in June 2024 (acquired by HMH) | Active and in continuous development |
| What it is | Deep classroom RPG (category pioneer) | Narrative adventure + a broad pool of mechanics |
| Language & focus | English (US focus) | English and Spanish · built for Latin America too |
| Narrative | Yes — it was its strength | Yes — a saga that branches with the class’s decisions; AI-written chapters (Pro+) |
| Classroom mechanics | Points, powers and behavior | Points, attendance, Potion Quiz, Duel Arena, co-op Raidboss, Treasure Hunt, clans, shop and rankings |
| Generative AI | No | Yes — generates quizzes, hunts and narrative from your prompts (Pro+) |
| Explicit pedagogical backing | — | Yes — designed on evidence and neuroscience (see /en/methodology) |
| Student privacy | — | COPPA, FERPA, GDPR · students join with a code, no email |
| Price | Discontinued | Free forever · Pro from US$4.99/mo · Pro+ from US$8.99/mo |
Classcraft was a pioneer and its RPG ran deep; credit where it’s due. Alquie picks up that DNA, adds mechanics, AI and pedagogical backing.
As neuroscientist Anne-Laure Le Cunff puts it: “your brain didn’t evolve to absorb information passively; it evolved to experiment, explore, and update its understanding through feedback.” Every mechanic in Alquie is designed on that principle. We explain it in detail in Methodology.
You want a narrative adventure for the whole course, varied mechanics, and pedagogical backing — and to start free today.
You only want a one-off review quiz now and then: a standalone quiz tool may be enough. Alquie shines when you want to sustain motivation all year.
There’s nothing to migrate: create your free account, build your course, award your first points and the class is already playing. No tablet per student, and no gaming knowledge required.
Yes. Classcraft stopped operating in June 2024 after its acquisition by Houghton Mifflin Harcourt (HMH), leaving thousands of teachers without their classroom RPG. Alquie was built to continue that idea —a narrative adventure for the class— and take it further.
Alquie is the closest in spirit: a narrative classroom adventure with RPG progression, but with a broader pool of mechanics, AI generation, explicit neuroscience backing and Spanish support. It has a free plan to start with no card.
It shares the DNA —turning the course into an adventure where students are the protagonists— and adds mechanics Classcraft didn’t have: Potion Quiz, Duel Arena, co-op Raidboss, Treasure Hunt and AI-generated narrative. You start in 5 minutes, with no gaming knowledge.
Yes. The app is available in English and Spanish, and it’s designed to work in classrooms across the Americas.
Yes. The Free plan is free forever, no card: 1 course with up to 40 students, characters, chapters, clans, rankings and classroom tools. Pro and Pro+ add quizzes, arena, raidboss and AI narrative.
No. Alquie works by projecting so the whole class takes part together, with a few shared phones when needed. If you can plan a lesson, you can use Alquie.